Sebastian Quack

Sebastian is a freelance play scholar and game designer.

After studying at Berlin’s Humboldt University and the Collège International de Philosophie in Paris, Sebastian holds a Magister Artium in Theory and History of Culture and Computer Science. Next to his research interest in the fringes of digital play culture, his artistic and design work takes place at the intersection of theater and digital gaming. As media artist, game designer and programmer, he was part of a number of productions, including Pessoares (Staatsbank Berlin), Il Treno (Lokhalle Göttingen), plundr (area/code), Südliche Autobahn (UdK/HAU Berlin) and UTOPIA STOCK EXCHANGE (HAU Berlin). In 2009, he worked for gameslab Berlin and is currently preparing a scientific/artistic PhD-Project about play and agents.